Virtual reality journalism has seen challenges in reaching a mass audience, offering possibilities in immersive storytelling but requiring additional hardware. Augmented reality, meanwhile, brings spectacular technology to devices we already own. VR and AR are opening up creative opportunities, but producing cutting-edge content that also has intrinsic value remains challenging, as does using AR and VR in journalism in a way that overcomes the novelty factor and genuinely serves audiences.
This session is designed for:
Speakers
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Owain Rich
Special Projects Producer, NBC Universal
@owain_rich • Visit Website
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Deborah Basckin
Producer, NBC Left Field
@mfeoc • Visit Website
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Averie Timm
VR Producer, Freelance
@avenyc • Visit Website
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Thomas Seymat
Consultant, Reynolds Journalism Institute
tseymat • Visit Website
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Veda Shastri
Producer, Immersive Storytelling, The New York Times
@vedashastri • Visit Website